Elder Scrolls 5: Skyrim “Ordenador” отзывы,описание, видео обзоры, репортажи

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  • Optimizer Textures (Ordenador)

Optimizer Textures (Ordenador)

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About this mod

Textures Check, Fix, Compress, Improves Perfomace.
Extra: Optimizer BSA.
Games: Skyrim, Fallout 3 & NV, Stalker, Oblivion, Morrowind,
Mount & Blade, GTA4 and others.

Off-site requirements

Mod name Notes
DirectX
Microsoft .NET Framework 4
MSVC2010 rtm (x64)
MSVC2010 rtm (x86)

Mods requiring this file

Mod name Notes
Optimizer Textures (Ordenador) Turkish Translation
Ordenador User Guide and Full Config

Credits and distribution permission

  • Other user’s assets All the assets in this file belong to the author, or are from free-to-use modder’s resources
  • Upload permission You can upload this file to other sites but you must credit me as the creator of the file
  • Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
  • Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
  • Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
  • Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets

Author notes

File credits

This author has not credited anyone else in this file

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This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Language Name
Turkish Author: chocolax Optimizer Textures (Ordenador) Turkish Translation

Version 0.8.3

  • Fixed: do not compress Sound and Voices in maximum preset
  • Changed texts in painel
  • Acumulative small improvements in ordenador.ini

Version 0.8.2

  • improvement in Optimizer BSA
  • fix: memorize backup location
  • fix: bug when access files as protect write

Version 0.8.1

  • Add Improvement Set_XXXX = “context” (all file as “context” ex texturesCONTEXTsubf*.*)
  • Add: Set_NoMipmaps = “interface”, Set_NoResize = “interface”, Set_NoMipmaps = “icon”, Set_NoResize = “icon”
  • Add BSA_NoCompress in INI to specify which file is not compactables
  • fix bug when files lenght in BSA is 0 byte
  • and other small improvements: better detect game in select folder, .

Version 0.8.0

  • New engine. New Compressor own, no longer requires nvcompress and nvdxt.
  • Usefull config INI with: set_ARGB, Set_NoResize, Set_Icon, .
  • Optimizer BSA (w/ Compress, Merge internal files)
  • Backup automatic of changed files

Version 0.7.7

  • Fixed: very rare bug when use NVDXT, black became transparency

Version 0.7.6

  • Add: Admin right
  • Add: Preserve_file, Set_File_R5G6B5
  • Improved Resize decision
  • Fixed: LUMINANCE is not more became black blocks
  • Fixed: FIX ALPHA CHANNEL

Version 0.7.2

  • Translate editable whit notepad in translate.txt or “translatetranslate.txt”

Version 0.7.1

  • Presets use DXT5 instead of DXT3
  • Pattern use 16×16 instead of 4×4
  • Embedded NVCompress 64 bits
  • Removed/Updated opcodes used for version Morrowind

Version 0.7.0

  • Migrate of Morrowind for Skyrim

Textures Check, Fix, Compress, Improves Perfomace. Extra: Optimizer BSA.
Games: Skyrim, Fallout 3 & NV, Stalker, Oblivion, Morrowind, GTA4, Mount & Blade and others.

Comparison in Youtube by Protocol_48

================================================================
Features:
—————————————————————-
– Compress BMP, TGA, DDS (unoptimized) to DXT5 and DXT1
– Remove unused mask in DXT5/DXT3 to DXT1c without losing quality, reducing 50%
– Make mipmaps to improve performance
– Delete unnecessary files ( >- Resize fills to 4×4 or 16×16
– Fix Wrong Size – Example: 100×30 => 128×32
– Fix when the alpha channel is hiding an image
– Optionally resize textures
– Optimizer BSA (Compress, Merge internal files)
– Backup changed files

consequently:
– decreases some stuttering
– fixes crash/CTD caused by bursting of VRAM
– freedom hard disk space / reduces the size of the MOD

================================================================
Usage:
—————————————————————-
– Extract the contents of the archive to a folder.
– Run “Ordenador.exe”.
– Click in button “plugin/data files” to point the Folder of Game, DATA or TEXTURES.
– Optional: First Tab (optimize), choose one presets
– Press “start” . Go for a coffee, or two .
– Done! 🙂

================================================================
Same Care
—————————————————————-
1) It does automatic backup “C:Backup Textures”, check for free space, approximately 1 Gb to textures and 4Gb if optimize BSA.
2) Rare cases in which you face (no npc) can be distorted. reason: Installing MODs with Facegens not in a folder FaceGen on games in progress. correction: in the game console to do open and close “showracemenu”.
3) this application works perfectly and does not cause any breaks in the game (CTD) but to secure it makes automatic backup. to do restore the backup, the textures are in RAR or 7zip and BSA just delete the extension files “.000.bak (eg “pacote.bsa.000.bak” to “pacote.bsa”) and put back in the game folder.

I’m finishing college and taking a break before continuing to update it.
And I also completed other projects, and then return to update it.
I’m correcting minor improvements, implementing some features (like fix/otimizer sounds, esm, esp), better usefull optimizer BSA, selectable filter for resized textures (lancoz3, . ), support for working with PyFFI (optimizer meshes).
Doing some experiments, messed up the source code and I am correcting.
I’ll be providing CodeSource full so fix it.

0.8.3
– Fix: do not compress BSA Sound and Voices in maximum preset
– changed texts in painel
– small improvements in ordenador.ini

0.8.2
– fix: memorize backup location
– fix: bug when access files as protect write
– improvement in Optimizer BSA
– general small improvements

0.8.1
– fix: bug when file in BSA is 0 byte (New Vegas)
– general small improvements

0.8.0
– Compressor own, no longer requires nvcompress and nvdxt.
— Better quality images with smooth textures (“* _MSN.DDS”)
— More Fast and Multitasking
– Usefull config INI with: set_ARGB, Set_NoResize, Set_Icon, .
– Optimizer BSA (w/ Compress, Merge internal files)
– Backup automatic of changed files

0.7.9
– Bypassed rare bug: when use NVDXT
– Add: Admin right
– Add: Preserve_file, Set_File_R5G6B5
– Embedded NVCompress 64 bits
– Setting preset for safer options
– Presets use DXT5 instead of DXT3
– Pattern use 16×16 instead of 4×4
– Improved Resize decision
– Translate editable whit notepad in translate.txt
– Fixed: LUMINANCE is not more became black blocks
– Fixed: FIX ALPHA CHANNEL
– Fixed: minor bugs
– Removed/Updated opcodes used in older version

0.7.0 – START for Skyrim (Migrate of Morrowind)

================================================================
Performace/Test:
—————————————————————-
Undergroun_2 (Qarl) “C:tmpThe_Underground_2”
Before = 1.319 MB in 8118 Files
After = 864 Mb in 8112 Files (455 Mb less)
—————————————————————-
Compressed: TGA => DXT3 = balls01.tga (256Kb => 85Kb)
Compressed: RGB => DXT1c = Lumiere001.dds (1365Kb => 170Kb)
Compressed: DXT3 => DXT1a = bb_dre17.dds (341Kb => 170Kb)
Compressed: DXT3 => DXT1c = angel.dds (170Kb => 85Kb)
Compressed: BMP => DXT1c = 11.bmp (768Kb => 170Kb)
Compressed: TGA => DXT1c = kopiera.tga (384Kb => 85Kb)
Compressed: TGA => DXT1a = Dres_Mod23.tga (1024Kb => 170Kb)
Fix: ERROR => DXT1c = AxeBlade.bmp (1024Kb => 170Kb)
Fix: ERROR => DXT1c = tomato_1.tga (1024Kb => 170Kb)
Removed (Duplicate) = TexturesWATER00.tga = Textureswater00.dds
Fix Ref. = WATER00.TGA => Textureswater00.dds
Moved = Texturesdb_smoke31.dds => TexturesQarldb_smoke31.dds
Fix Ref. = Texturesdb_smoke31.dds => TexturesQarldb_smoke31.dds
Fix Ref. = _Dni_Decor001.dds => Textures_Dni_Decor001.dds

=====================================================
Acknowledgment:
Tanks All for: feedback, suggestions, aid.
– abot and Community Morrowind/Skyrim for suggestions
– UnrealWarfare for imagems and evaluating
—————————————————–
– Bugs Reports: apipino @ gmail com

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